parameters {
	motionblur_shader [type=string] [default=dummy] [values=<string>];
	texture_shader [type=string] [default=dummy] [values=<string>];
	aux1 [type=string] [default=dummy] [values=<string>];
	aux2 [type=string] [default=dummy] [values=<string>];	
	offscreen [type=string] [default=dummy] [values=<string>];		
}


